Lasers

Laser Weapons in space work by reacting molecules together to generate a very small wavelength. Lasers are fired at the target as brief pulses of light, which generate shockwaves that damage the target.

Some commanders have also been known to use weaker lasers as a means to blind the enemy fleet during combat. However, this is frowned upon by intergalactic law, and those found guilty of using the Laser Flash formation will be forced to step down from their position as commander.

Types of Lasers
There are a total of three tiers of Laser Weapons.

Laser

 * Required Resource: 1 Goods


 * Class: Turret Weapon


 * Damage type: Energy


 * Base Turret Damage: 9.00
 * Base Aircraft Damage: 1.50

Research Requirements
 * Standard Priority
 * Destroys 2% of Incoming projectiles


 * Research Facility Lv. 1
 * 18 000 Credits

Pulse Laser

 * Required Resource: 30 Goods (2 for aircraft)


 * Damage type: Energy


 * Base Turret Damage: 11.00
 * Base Aircraft Damage: 2


 * Standard Priority


 * Destroys 3% of Incoming projectiles (2% for aircraft)

Research Requirements


 * Research Facility Lv. 5


 * High Energy Faciilty Lv. 4


 * Laser Research


 * 350 000 credits

Laser Beam

 * Required Resource: 110 Goods (10 for aircraft)


 * Damage type: Energy


 * Base Turret Damage: 13.00
 * Base Aircraft Damage: 2.5


 * Standard Priority


 * Destroys 4% of Incoming projectiles (3% for aircraft)

Research Requirements


 * Research Facility Lv. 7


 * High Energy Faciilty Lv. 7


 * Pulse Laser Research


 * 1 750 000 credits